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[1C2CRCBC] Redrame's Lose to Win

Created by Redrame Nov 8, 2017

Last Updated Nov 15, 2017 (Saovine Update)

Radovid

  • Attack 37
  • Ranged 12
  • Siege 25
  • Total Strength 74
  • Total 25
  • Silver 6
  • Gold 4
  • Scrap Cost 5450
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View 6 other Decks by Redrame
  • 37
  • 12
  • 25
74

Brief Summary of Build

Red Coin is a new team consisting of top ladder players, friends and creative deckbuilders; Arkanishu, Crash_overlord, Dunkoro, Gravekper, iminabearsuit and Redrame.

Blue Coin is a new team consisting of collegiate league ladder players, acquaintances and "creative" deckbuilders: Baine, Dragomadryl, redmageman, Redrame, Sporely, and Warmachine.

One Coin Two Coin Red Coin Blue Coin is a new team consisting of league of legends players, rivals, and Dr. Seuss enthusiasts: Redrame.

Hey guys, a lot of people are asking how I got 1400 with NR lately, so I thought I would show you one of my more brilliant deck ideas here.  This deck is inspired by Arkanishu's Henselt that saw populatiy last patch: http://www.gwentdb.com/decks/33640-2-4640-mmr-arkanishu-s-control-henselt-updated

However, when I didn't try my hand at the deck, I grew frustrated by the fact that the Dun Banner Light Cavalry would never come out of the deck.  Furthermore, even when you were able to summon the Light Cavalry, you were so far behind that they didn't feel all that impactful.  This deck solves these issues in an elegant manner through the combination of low-tempo plays throughout the entire deck and cards that increase the reach of your DBLC such as Operator/Ves and Dandelion/Renew.

The premise of this deck: Lose to win!  From a logical standpoint, this deck is completely undefeatable, because if your deck wins by losing, and you either win, draw, or lose a game of gwent, then you will either win, draw, or win the game respectively.  Therefore, your opponent should be aiming to match your point total exactly at all times.

EDIT 1: Swapped Alzur's Thunder for Quen Sign.  This is definitely some convuluted meta call about how spies are dead due to making too many points to compete against this deck, and not just me forgetting to put Quen Sign in the deck.  

Card Combos

DBLC + Operator + Ves (or Tutor) - Be sure to keep an OP pony in hand so that you can pull this off.  Your opponent will likely not be able to ever pull the DBLC from their deck, making this combo absolute genius.

DBLC + Thaler + Crow's Eye - Use Thaler to unleash the horde while setting up a new row for Crow's Eye.  Your bread and butter combo.

Ale of the Ancestors - Make sure to play it in the ranged row on an empty board to maximize the amount of fear in your opponent's heart.

Iris - Easy to kill with Crow's Eye or Lacerate, can also be used to enable your lose to win condition.

Commander's horn - To make your opponent feel bad.  This card has serious flexibility as it can either be a 20 or -20 point play.

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Let us know what you think about this deck by giving it a rating!

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