Just curious how most of you give out GG (or if you're one of those who do not). As much as a lot of us play, giving and receiving good games amounts to a significant amount of resources to improve decks over time. I typically give a good game to everyone immediately following the game. This includes the times I get triple-scorched or schirru'd in the last round for the loss (even more reason to give a GG if it was well played hand).
There are times when a GG may not be warranted. For example, a sore loser who walks away when a ranked game is in hand just to draw out the game (in hopes of a disconnection maybe??) However, I've observed most of the time GG is not given just because some people by nature are sore losers. You can also make educated guesses about GGs based upon the maturity of the screen name.
What do you do to manage this aspect of the game? I'm considering only giving a GG after I received one, but if most of us start doing that...
Has CDPR considered withholding good game rewards if they aren't given in return? Or adding a GG rate under a screen name or after ranking? Or just removing them completely? Personally, I think the dynamic is rewarding sore losers.
The people that do not send a good game are spoilsports. It's just like forfeiting the game because they lost. You can't control their actions, but you can control yours. I always send goodgame to my opponents, regardless of the outcome of the battle.
I never rage. Even if he missplayed , things like that, won on a topdeck, I don't care, that's the game. I'm sending it because I see no use in spoiling the fun for someone. As I shut up the emotes every match, I can't see if they're insulting me, but that would maybe be the only case I would refuse to give them. If my opponent is an asshole, it's not encouraging me to give him rewards. But I don't consider someone Lucky or tryharding with a meta deck as a douchebag, he has to do something truly bad.
I give GG when ive lost and it was a competative Game and i give GG if i have won, even when it was a easy win.
It is not my opponents fault when he is playing a Deck without too many good and rare Cards, so he should still get credits and get a reward.
I give no credit when my opponent has won and gives me no credit at all (Not even via Voice menu) but i still do when i had a bad draw and couldnt play my Deck as it is supposed to, wich is not my opponents fault.
I don't feel like there's much to change here. For me it is just a way of saying "thank you that was a Good Game". Nothing more, nothing less. When the game ends and I feel it was a good game, then I hit that GG button - simple as that.
I always GG and don't care either way if it comes back. But I've noticed that sometimes if the opponent forfeits or if it ends the match due to a disconnect that it doesn't always give me the GG button as an option.
I think the good game mechanic is perfect because it requires you to show good sportsmanship for the sake of good sportsmanship. You don't know if your opponent will respond in kind if you reward them. If they reversed it so that you receive the reward for sending it then the whole purpose of GG is gone cuz you're only doing it for the reward. Don't change it.
If I lose I wait for the winner to gg. If he can't be gracious when he wins,, then I don't feel the need to reward him. I wait, go thru my rewards and exp and if I don't get it by then, I move on. It's not perfect, but after a few gg after losing with no gg in return, I felt that developing an etiquette was in order.
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I GG Everything but one giant exception, If you play a meta deck in casual against me while I'm trying to get away from the meta and play fun inconsistent decks I will not GG you. That's cancer, you have the deck play Ranked with it. I get that you may be experimenting but I don't care your in casual so most likely your trying to steam through daily rewards and I don't want to help you. I do do this (play a meta in casual) from time to time and I realize it isn't fun for weaker decks and new players and am fine with not getting a GG from it.