Brief Summary of Build
Winrate And GM Proof: https://imgur.com/a/SFlh9FJ
we play 26 cards to jebait opponent into thinking its nova, this influences certain matchups until their aware of the jebait strategy.
Vs brouver nova: very favored matchup, go for an long round by drypassing round 1 or go for an bleed pass. an bleed pass vs brouver happens when their 4 elfs on the opposing battlefield and your up on points, the opponent is forced to either expend an expensive non elf card or plays an elf card which therefore makes aelerinn come out of the deck while you have yours in deck ( which is almost gamewinning as he cannot outtempo in round 2 to regain card advantage when you still have aelerinn. )
Vs henselt: 50 - 50 matchup, depends an lot on draw rng as the difference between drawing all 3 removal option ( barkley,ida,iorveth) and 1 is pretty huge but their''re some outs in the matchup such as rolling panther or sage off scout to deny machine's or crewman with the addition that they might get hit by the mulligan bug if you choose to drypass.
vs consume: 50 - 50 matchup as well because off the coinflip, always ida fog on turn 1 or 2 on the nekker row to get as much value as possible over time, again there;re some possible scout rolls that can outright improve the winrate significantly such as elven swordmaster, panther and other damaging units can kill nekkers which is very important as one nekker is almost guaranteed around 13-19 power.
Add me on GOG: KowaiKokoro or ask me on twitter https://twitter.com/Phobia_Koro any tips :D !
barkely -> cleaver 🤔
brouver -> yeavinn 🤔
wardancer to prevent opponents drypass 🤔
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