Quote from CD Projekt Red
New patch for Thronebreaker: The Witcher Tales is now available for PC, PS4 and Xbox One! With this update, we’ve focused on improving the overall stability, performance and visuals of the game, as well as adding support for Traditional Chinese. The full list of these changes can be found below.
FULL LIST OF CHANGES:
- An animation setting for premium cards is now available in the main menu. For new players, "Always Animate" will be the default setting.
- Added support for Traditional Chinese.
- New controls have been added for gamepads (Xbox One / PS4):
- LB,RB / L1,R1: Jump to the leftmost or rightmost side of a row.
- LT / L2: Switch between opponent and player graveyards.
- X / Square: Select your Leader.
- Overall game performance has been improved.
- Overall game stability has been improved.
- Greatly reduced the chance of blocking player progress due to infinite loading screens (all platforms).
- Blur has been enhanced to improve both performance and visuals (especially on consoles).
- Fixed an issue whereby the player would occasionally lose the ability to make selections with the gamepad after entering the camp.
- Fixed an issue whereby the opponent would get an infinitely long turn after the player viewed the deck preview during puzzle battles.
- Minor localization fixes.
- Numerous fixes for PS4 trophies, Xbox One achievements, and GWENT: The Witcher Card Game contracts.
- Fixed an issue whereby the number of Golden Chests found wouldn't be counted properly by the Grey Rider in the Mess Tent.
- Fixed an issue with incorrect special rules for the Snowball Fight puzzle battle.
- Fixed an issue in The Battle of Caedva Gaenvid whereby the opponent would discard all cards and the player would experience an infinite loading screen after victory.
- Fixed an issue whereby Thronebreaker would crash after attempting to start the Spring Cleaning and Battle for Red Lobinden battles.
- Corrected a misleading prompt in the camp tutorial for previewing and recruiting cards.
- Fixed an issue whereby fire visual effects on the enemy ranged row were not visible during the Abandoned Outpost puzzle battle.
- Fixed an issue whereby either Gascon's or Reynard's card and dialogues would incorrectly appear during The Siege of Tuzla battle even after they had been lost to the player during The Battle for Red Lobinden quest.
- Fixed an issue whereby gamepad input would sometimes not be accepted at the start or end of a shortened battle.
- Fixed an issue whereby Thronebreaker would crash following the redraw screen of the Battle for Red Lobinden battle.
- Fixed an issue whereby loading a game from the main menu would sometimes result in an infinite loading screen.